“Shelf-life for a regular video game usually is about three to five years, and that's it.” Quote by Don Bluth
“Gotham Games called me, and I could not be more thrilled. I've been waiting to be in a video game forever, so when they called there was no hesitation.” GamesWaitingForeverVideoHesitationGotham Author:Cindy Margolis
“I think we can really use magic in a way never attempted before to inspire these children, help rally their self-confidence and even help them develop social skills. This is a national effort, not just here in Las Vegas. I know we can give them a true passion.” ThinkingKnowsWayGivingChildrenSelfHelpingUsePassionSocialEffortMagicInspireSkillsSelf ConfidenceVegasLas VegasSocial SkillsTrue Passion Author:Criss Angel
“I'm a video game fan. I played them before I became an actress.” GamesFansActressesVideo Author:Michelle Rodriguez
“It's something that I am going over in my head about the whole video game thing, and whether you support violence by being in a film like this. I mean, to me, it's incredibly unreal and it's all about the action, and just explosions.” MeanWholeActionFilmGamesSupportViolenceVideoExplosionsUnreal Author:Rosamund Pike
“Our 1 million members across the country will be watching closely to see if the video game industry hides behind a First Amendment veil in order to exploit children for the sake of corporate profit.” IfsFirstsChildrenCountryOrderGamesBehindsMillionsIndustryMembersSakeProfitVideoCorporateAmendmentsVeilsExploitsFirst Amendment Author:Connie Sellecca
“So if you want to have a great video game-based movie you have to keep the mood of the game, use the normal character setup - but you have to flesh out the story and provide more background for the characters.” IfsWantCharacterStoriesUseGamesNormalFleshMoodBackgroundsVideoSetups Author:Uwe Boll
“And so the idea was, well maybe you can take an Atari video game machine, where people plug in a game cartridge, and plug in a modem, and tie that into a telephone, and essentially turn that game in the machine into an interactive terminal.” PeopleWellsIdeasTurnsGamesMachinesVideoTiesTelephonesPlugsTerminalInteractiveAtari Author:Steve Case
“And what we did with this new company in 1985 is we did start focusing on PCs instead of video game machines, because we learned the hard lesson about bringing a product to market in a consumer world where it's very expensive to build a brand and get distribution and so forth.” WorldHardGamesCompanyEconomyProductsLessonsMachinesVideoBrandsConsumersExpensiveDistributionHard LessonsNew Company Author:Steve Case