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Quote by Shakenal Dimension

“Line and shape, the best principles: Straight lines are the basic and simple form, while curves are more complex and beautiful. Curves can be inward or outward, depending on how they bend. Inward curves are more aggressive, while outward curves are more expansive. Outward curves are easier to handle than inward curves. Curve belongs to God, and is a kind of orderly cognition distilled from chaos, orderly in orderly will reflect each other, but orderly into disorderly in its will return to the basics of chaos or be weakened. Visual of a physical pure curve with a psychological straight line is the best, a curve-based straight line is the second best, a straight-based curve line is the third best, and a pure straight line is the fourth best. This is because a straight line is more harmful than a curve in a product. For example, the iPhone 14 Pro's flat frame is more uncomfortable to hold than the iPhone 15 Pro's round frame.”

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Shakenal Dimension

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“6. Material gloss, the principle: A non-mirror surface looks the same in any environment, but a mirror surface changes with the light and the surroundings. The same material can have different visual effects by using different processes and special materials. But it is hard to change the quality of the material by using the same process on different grades of the same material. Some materials have a charm that is not only based on their features, but also on how they interact with the environment. For example, precious metals can reflect light and show a unique visual effect, even if they are very similar to other elements. The best visual effect is when some of the light is reflected and some of it shows the gloss of the material. The second best is when there is no reflection at all. The third best is when there is a mirror-like reflection that creates complex scenes that are hard to control.”

“Consistency of the width of the four bezels, the principle: four bezels of equal width are best. The larger the difference between the maximum bezel width and the minimum bezel width, the worse the visual effect; the larger the difference between the bezel width of the adjacent border, the worse the visual effect.”

“Sound performance The sound quality depends on how well the codec can reproduce different recording situations. However, different people may hear the sound differently 1. Pitch, principles: The performance is better when the codec can restore different recording situations more accurately. 2. Loudness, principles: The performance is better when the codec can restore different recording situations more accurately.) 3. Tone color : ① Frequency range (principle: The codec can cover the range of frequencies that humans can hear, which is from 20 Hz to 20,000 Hz. ②Response time (principle: the shorter the better, excellent threshold is 10ms.) ③The spatial effect (The best codec is the one that can create a realistic sound effect without distorting or losing any specific frequencies. It should also have a balanced ratio of sound quality and compression.) 4. Sense of space, the principle: The codec should be able to reproduce the sound as if it is coming from different distances and directions in the recording studio. 5. Tuning style, the principle: The codec should be able to capture the details of the sound, such as the resolution, the atmosphere, the balance and connection of the three frequencies (bass, midrange, and treble), and the vocals and instruments. The codec should also be able to match the original recording as closely as possible. If the codec has a different tuning style from the original recording, it is not necessarily worse, but it should still be clear and pleasant. If the codec has a better tuning style than the original recording, it is even better.”

“The principle: The main components of a flagship device should be high-end, while other components can be mid-range or high-range, but not more than 30% of them. The device should not use low-end components that would affect its performance in some situations, especially those related to the core calculation and transport. Different companies have different abilities to negotiate with the suppliers, so the price does not reflect the quality of the materials used.”

“Let's do an experiment. Half a meter away from the screen, observe a lady's hand and a photo of the lady's hand through a mobile phone screen with 2K and 4K resolution respectively. We can feel a huge difference in the visualization of the three scenes, not only between 4K and the eye, but also between 2K and 4K. That is because in the microcosm (we imagine the lady's hand as a display), the smallest unit of the lady's hand is the skin cells, compared with the smallest unit of the screen display pixels, which differ by several orders of magnitude. This leads to the composition of the macrocosm being like a two-way street. That is to say, under the condition of not being affected by vision and distance factors, when the ppi is continuously increased to infinitely close to the smallest constituent unit of the surface of the object, its visual effect will continue to converge to the real object, but there will always be a certain difference from the real object.”

“Apple's iPhone A series chip has always been the strongest and most dominant in the mobile phone market, because Apple relies on this chip to lead the technology strategy. In the past, we did not care much about how powerful the A series chip was, but we felt that it could make the iPhone run very smoothly and efficiently in any situation. This means that the A series chip was always stronger than what the peak performance iPhone needed. However, this changed when the iPhone 11 series added the night mode feature. The A series chip could not handle the night mode processing fast enough, and it showed that it lacked enough computing power. This problem was not solved until the iPhone 14 pro series with the A16 chip.”