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“...Sam could not quite identify what seeing Marx in Sadie's game had made him feel, It was not just pain, or sadness, or happiness, or nostalgia, or longing, or love. What touched him the most was sound of Sadie's voice, untouched and clarion, speaking to him through a game, across time and space.” — Gabrielle Zevin
...Sam could not quite identify what seeing Marx in Sadie's game had made him feel, It was not just pain, or sadness, or happiness, or nostalgia, or longing, or love. What touched him the most was sound of Sadie's voice, untouched and clarion, speaking to him through a game, across time and space.