“In our quest to quickly make three-dimensional objects, we can miss out on the experience of making something that helps give us our first understandings of form and material, of the way a material behaves--'I press too hard here, and it breaks here' and so on. Some of the digital rendering tools are impressive, but it's important that people still really try and figure out a way of gaining direct experience with the materials.” PeopleWayGivingTryingFirstsStillsImportantHardHelpingFormThreeUnderstandingBreakMissingFiguresObjectsMaterialsToolsDirectPressesBehaveDigitalQuestsImpressiveRendering Author:Jonathan Ive
“When you're working with film, you can only shoot one angle at a time, and then everything has to stop, and you re-light it and shoot everything else from the opposite side, so it's really important that you stick exactly to what's written. But with the multi-camera digital setup, you're getting both sides of the scene at the same time, so it gives you that freedom to go off-book.” GivingImportantBookLightFilmSidesWrittenSceneOppositesCamerasSticksDigitalAngleBoth SidesSetups Author:Chris Pratt