“In our quest to quickly make three-dimensional objects, we can miss out on the experience of making something that helps give us our first understandings of form and material, of the way a material behaves--'I press too hard here, and it breaks here' and so on. Some of the digital rendering tools are impressive, but it's important that people still really try and figure out a way of gaining direct experience with the materials.” PeopleWayGivingTryingFirstsStillsImportantHardHelpingFormThreeUnderstandingBreakMissingFiguresObjectsMaterialsToolsDirectPressesBehaveDigitalQuestsImpressiveRendering Author:Jonathan Ive
“What greatly attracted me - and it was the main line of advance of Cubism - was how to give material expression to this new space of which I had an inkling. So I began to paint chiefly still lifes, because in nature there is a tactile, I would almost say a manual space... that was the earliest Cubist painting - the quest for space.” GivingStillsLinesSpacePaintingExpressionMaterialsPaintQuestsManualsStill LifeTactileCubism Author:Georges Braque
“Love is the only way of knowledge, which in the act of union answers my quest. In the act of loving, of giving myself, in the act of penetrating the other person, I find myself, I discover myself, I discover us both, I discover man.” MenWayGivingPersonsAnswersLove IsUnionsQuests Book:THE ART OF LOVING Source: THE ART OF LOVING
“Quests are a huge inconvenience. Don't let anyone tell you differently, even if that person has experience. The problem is that people forget the pain and aggravation as soon as the quest ends successfully, and then they remember only the glorious parts. In this way quests are a bit like childbirth, even to the point of saying that quests often give birth to glory. Maybe.” PeopleIfsWayGivingPersonsEndsProblemPainRememberBitsForgetHugeBirthGloryGloriousQuestsChildbirthAggravationInconvenienceForget The Pain Book:The Orphanage of Miracles: The Kingdom Wars: Book One Source: The Orphanage of Miracles: The Kingdom Wars: Book One