“I can remember a case where Capablanca worked out an impressive combination, but then chose to make a simple move in answer to which his opponent resigned at once!” I CanRememberMovingSimpleAnswersCasesChessCombinationOpponentsImpressiveResignedCapablanca Author:Alexander Kotov
“You will already have noticed how often Capablanca repeated moves, often returning to positions which he had had before. This is not lack of deciciveness or slowness, but the employment of a basic endgame principle which is 'Do not hurry'.” MovingPrinciplesPositionChessEmploymentEndgameSlownessCapablanca Author:Alexander Kotov
“When you have finished analyzing all the variations and gone along all the branches of the tree of analysis you must first of all write the move down on your score sheet, before you play it.” WritingFirstsPlayMovingGoneTreeFinishedAnalysisBranchesScoreSheetsVariationAnalyzing Author:Alexander Kotov
“All candidate moves should be identified at once and listed in one's head. This job cannot be done piecemeal, by first examining one move and then look at another.” ShouldFirstsLooksDoneJobsMovingCandidatesExaminingOne Piece Author:Alexander Kotov
“Once there is the slightest suggestion of combinational possibilities on the board, look for unusual moves. Apart from making your play creative and interesting it will help you to get better results.” LooksPlayHelpingMovingInterestingResultsCreativePossibilityChessCombinationGet BetterBoardsUnusualSuggestions Author:Alexander Kotov
“I soon realized that it is not enough for a master simply to analyse variations scrupulously just like an accountant. He must learn to work out which particular moves he should consider and then examine just as many variations as necessary - no more and no less.” ShouldEnoughMovingLearningParticularMastersWork OutChessVariationAccountants Author:Alexander Kotov
“Sit there for five hours? Certainly not! A player must walk about between moves, it helps his thinking.” ThinkingHelpingMovingSuccessHoursWalksFivePlayerChess Author:Alexander Kotov
“If you can play the first ten or fifteen moves in just as many minutes, you can be in a state of bliss for the rest of the game. If, on the other hand, Bronstein thinks for forty minutes about his first move, then time trouble is inevitable.” IfsThinkingFirstsStatesPlayHandsMovingTimeGamesTroubleMinutesTenChessInevitableBlissFortyFifteen Author:Alexander Kotov
“If your opponent is short (on time), play just as you played earlier in the game. If you are short keep calm, I repeat, don't get flustered. Keep up the same neat writing of the moves, the same methodical examination of variations, but at a quicker rate.” IfsWritingPlayMovingTimeGamesRateCalmChessOpponentsRepeatsExaminationVariationNeatMethodical Author:Alexander Kotov