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Quote by Warren Spector

“Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!”

Quote by Warren Spector

Author

Warren Spector
Warren Spector

Warren Spector is a renowned video game designer, born on October 2, 1955. He has over 30 years of experience in the gaming industry and is known for his innovative contributions to game design, storytelling, and player experience. Spector served as the chief game designer at LucasArts, where he was responsible for developing a series of classic games, including 'Star Wars: Empire Strikes Back' and 'Tomb Raider'. His works are celebrated for their immersive storytelling, rich character development, and innovative gameplay. more

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