Book detail: What Video Games Have to Teach Us About Learning and Literacy. Second Edition is presented as a focused source page for quotations connected with this book, collection, transcript, or source record.
In this comprehensive work, the author examines the mechanics and design of video games, drawing parallels with educational principles and practices. The second edition includes new research and expanded content, making it a valuable resource for educators, students, and anyone interested in the intersection of technology and learning.
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