“Nonetheless, the gamers had taken up with gusto the challenge laid down by software manufacturers, and before long a significant subculture of cracker groups had flowered. Its members’ sole aim was to crack games and other software the minute they came onto the market and then parade their cracking skills to their peers. The cyber underworld was born, although it would quickly start fracturing into very different communities – some good, some bad.”
Quote by Misha Glenny
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DarkMarket: Cyberthieves, Cybercops and You
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