“If, for some reason, we make some big mistake and IBM wins, my personal feeling is that we are going to enter a computer Dark Ages for about twenty years.” IfsYearsReasonFeelingsBigsAgeWinningDarkMistakeComputerTwentiesDark AgesBig MistakeIbmPersonal Feelings Book:Motivating Thoughts of Steve Jobs Source: Motivating Thoughts of Steve Jobs
“The paradox is that, by children taking shortcuts through computer games, through fantasies, through movies that load on all the emotional stimulation of encountering life in a stylized way - all of this is the equivalent of mainlining of paleolithic emotions, emotions about combat, about personal success, about overcoming monsters, about making powerful friendships, about winning wars and entering new territory.” WayChildrenWarGamesWinningPowerfulEmotionFantasyEmotionalComputerOvercomingMonstersParadoxTerritoryCombatLoadEnteringShortcutsStimulationPersonal SuccessNew TerritoryComputer Games Author:E. O. Wilson
“In games against humans, you often win because the opponent blunders a piece, and you can often survive when you do it yourself. Against the computer, you make only one mistake - the last one.” HumansLastsGamesWinningMistakePiecesComputerOpponentsBlundersDo It YourselfOne Mistake Author:Vladimir Kramnik
“All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.” WinningDifficultMistakeComputerChessVulnerableSteady Author:Garry Kasparov
“Remember that the machine is there to help you, because at the end of the day, you're not playing freestyle chess, advanced chess, human-plus-machine. If you are playing against other humans, it's about winning the game. The machine will not be assisting you, unless you are cheating of course. And since the machine is not there, you have to make sure that everything you learn from the computer will not badly affect the way you play the real game.” RealHelpingRememberWinningComputerChessCheating Author:Garry Kasparov
“The more you pursue distractions, the less effective any particular distraction is, and so I'd had to up various dosages, until, before I knew it, I was checking my e-mail every ten minutes, and my plugs of tobacco were getting ever larger, and my two drinks a night had worsened to four, and I'd achieved such deep mastery of computer solitaire that my goal was no longer to win a game but to win two or more games in a row--a kind of meta-solitaire whose fascination consisted not in playing the cards but in surfing the streaks of wins and losses.” KindTwoNightGamesWinningGoalLossFourMinutesParticularDrinkTenComputerVariousPursueCardsDistractionMasteryMailSurfingFascinationTobaccoStreaksPlugsWins And LossesDosage Book:Farther Away: Essays Source: Farther Away: Essays