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Jennifer Yuh Nelson

Jennifer Yuh Nelson Books

Film director

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“Growing up, my sisters and I would always talk stories. One of my frustrations was I didn't know anything about cameras. I didn't know how to make a film and I obviously didn't have a special effects budget. I was a kid. So I was learning to draw to get down the stuff that was in my head, that I couldn't afford to actually do.”

“I think we had to push forward to make sure it was different, do something that we had never done before and yet still have the consistency to stay in the same world. This was our chance to do all the things we didn't get a chance to do before. We've been working on these movies [Kung Fu Panda] for twelve years and we have to keep things exciting for us in order for us to devote that many years of our lives to do this.”

“The hidden village was something we found when we went to research in China we climbed a mountain in the Sichuan province where the panda sanctuary is based, and we climbed to this beautiful, mist-covered, almost primordial place and when we turned these corners these moss covered old buildings would come into view, revealing themselves and it was so beautiful and so unlike anything we'd seen that we literally took those moments and put them into the film [Kung Fu Panda 3].”

“You have hundreds of artists you're dealing with across the world and the scale of this movie [Kung Fu Panda] was insane - we had a parallel pipeline going on where you had two versions recording Mandarin voice actors, getting it to be funny for Mandarin audiences going beyond a straight translation, and then animating it and lighting it, it's a lot of work.”

“One of my favorite things about the Kung Fu Panda 3 is the look of it. We never go for realism. I think a lot of time when people go for 3D that's the mistake. Because we're never going for full realism - for computer generated live action films like Avatar the goal is realism, to make the audience feel like they are seeing something that is real. Lord of the Rings had character design and environments to make it look real, whereas we aren't going for that, we are going for something that is theatrically, viscerally, and emotionally real.”

“We actually tried to put in [Kung Fu Panda 3] all the things we wanted to put into the first two films. We're all the same people who've been working on the other films and we all had things we couldn't do, and had to leave on the table. We just couldn't achieve them before. This time we have multiple new environments and different styles of animation.”

“We have those new environments [during Kung Fu Panda 3] that give a scale to the movie, that are the spirit realm and the panda village. The spirit realm, having no gravity, having this massive space, allowed us to do huge action shots. All that we just couldn't do before. We just couldn't get the scale, we'd have to cheat them. This time we found ourselves more free.”

“8 year old young girl came up to me when I went to speak at an elementary school, and she gave me a drawing. It was great and she said "I want to be just like you when I grow up and direct movies". And that just made me choke up. It was so cute, and the reason why she's looking at me is I look like her.”

“Aside from that i’m an introvert and i’m a quiet person. The benefit of that is I listen. It’s not like my mouth is open and I broadcast everything and i’m drowning everyone out. When I’m listening to the incredible artists I work with and i’m hearing their specialised advice on what they would do with something then we can, all together, as a big collaborative group, all work together to achieve something together.”