“Computer scientists have so far worked on developing powerful programming languages that make it possible to solve the technical problems of computation. Little effort has gone toward devising the languages of interaction.” LittlesProblemLanguagePowerfulEffortGoneComputerScientistSolveDevelopingProgrammingInteractionProgramming LanguagesComputationDevising Author:Donald A. Norman
“Computers no longer interface with humans--they interact, and the interaction will become steadily deeper, more subtle, and more crucial to our collective sanity and ultimate survival.” HumansComputerSurvivalUltimateDeeperSubtleCollectivesSanityCrucialInteractionInterfaces Author:Alan Cooper
“There are interactions with characters within the game which I think are pretty neatly done considering the limitations that you have to work with. I mean, a computer can't really generate a character that talks back and forth with you successfully.” ThinkingMeanDoneCharacterLiteratureGamesComputerLimitationInteractionConsideringBack And Forth Author:Fred Saberhagen
“I've noticed that nowadays I'm doing a lot of stuff on the phone and on the computer, which I usually wouldn't do earlier. And I can feel my brain being rewired: I'm getting anxious, I'm getting more manic. Now, I'm an extreme case because I'm old and I'm overdoing it. But still, it's really interesting that I can actually feel a change in my neurochemistry from this interaction with the technology.” FeelsStillsI CanStuffInterestingBrainCasesTechnologyComputerPhonesExtremesAnxiousInteractionReally InterestingManicOverdoing It Author:George Saunders
“Computer and video games represent one of the most important new media developments of this generation. Unlike many other forms of entertainment they offer players the opportunity to explore, be creative, learn through interaction and express themselves to others. It is vitally important that we protect and nurture this new art form so that it can reach its full potential. Like most new forms of artistic expression that have come before (music, novels, movies), the primary critics of video games are the people that do not play them.” PeopleArtImportantPlayFormOpportunityGamesNovelCreativePlayerGenerationsMediaExpressionDevelopmentOffersProtectComputerCriticsEntertainmentVideoArtisticPrimariesInteractionNurtureBe CreativeNurturingThis GenerationFull PotentialArtistic ExpressionNew Media Author:Will Wright
“Looking at virtual reality through computer screens, video game screens, and above all television screens is a denial of personality development. It's a denial of socialization, of expansion of vocabulary, of interaction with real human beings.” HumansRealRealityGamesHuman BeingsTelevisionPersonalityDevelopmentComputerScreensVideoDenialInteractionExpansionVocabularyVirtual RealitySocializationReal HumanComputer Screen Author:Ralph Nader
“I think that one of the challenges for a parent and myself as a parent is that we live in a very electronic media age. That's obvious to everyone. And I'm not opposed to time on computers or time with television or time with any other electronic media but I think that quiet, thoughtful interaction between one's self, your mind and words is an irreplacable thing.” ThinkingMindSelfAgeParentChallengesMediaTelevisionQuietComputerObviousThoughtfulInteractionElectronic Media Author:Josh Prince
“Plainly it isn't an exact science, despite it being a complex interaction of micro-decisions and corresponding thought; perhaps it doesn't always work and we pass by some potential soulmates like the proverbial ships in the night, never quite connecting. Then again, perhaps the system is tenacious and continues to run like a computer program on infinite loop, so that if at first you don't meet, you are drawn back together for another try.” IfsTryingFirstsRunningTogetherNightDecisionComputerProgramInfiniteComplexesShipsDespiteInteractionSoulmateConnectingBack TogetherLoopsCorrespondingTenaciousProverbialExact Sciences Author:Simon Pegg