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Directors Quotes

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Directors Quotes

“The first film that really knocked me out was Alien by Ridley Scott. This is a great movie because no matter how many times I watch it, I still find myself fully invested in the characters despite the fact I know what is coming. I think it was this type of mastery of storytelling and the ability of bringing the audience so completely into another world that made me want to become a director.”

“I think television has become such an interesting place for characters and for incredible storytelling. Half of what I watch are television shows that I've become obsessed with. I just think that it's opened up so much, to be such an interesting and creative medium, and so many wonderful directors and actors are moving to television because it is a great medium for telling stories and for creating a character over a long period of time.”

“It might sound crazy, but filming in a conflict zone, in Afghanistan, and being a female filmmaker was the easy part. I found people open and understanding of the importance and beauty of filmic storytelling. I never had to explain why Jake Bryant, my Director of Photography, and I were climbing up a ladder to get a high shot, or running ahead to get an arrival shot, or filming weeks after weeks, months after months, collecting so much material. The process was respected and honored.”

“The relationship with actor and director is probably closer to theater, in that, when we record the dialogue, there is very little in the way of the creative collaboration - no cameras, lighting or even locations. Then, once we record, the post process is very similar to the post flow in filmmaking - editing, sound design, mixing, etc. At the end of the day, it's all about storytelling and honing in on a tone by developing a rhythm and structure that suits the storytelling.”

“While the storytelling in games is getting so much better, you look at something like Grand Theft Auto V, which I thought was really beautifully written, it doesn't really need a movie because it is a movie. So I think you need a unique game - you either need an incredibly talented writer and director to come in and put together an amazing vision, or you need a game like Metal Gear, which is very cinematic, has a huge amount of history behind it, but whose cinematic experience is very different from what you'd get in a theater.”