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Zimmerman Quotes

Browse 13 quotes about Zimmerman.

Zimmerman Quotes

“Never presume to know a person based on the one dimensional window of the internet. A soul can’t be defined by critics, enemies or broken ties with family or friends. Neither can it be explained by posts or blogs that lack facial expressions, tone or insight into the person’s personality and intent. Until people “get that”, we will forever be a society that thinks Beautiful Mind was a spy movie and every stranger is really a friend on Facebook.”

“Block Watch, Crime Watch, we have hundreds of thousands of Americans, every day and night, risking their lives, going out for no pay as volunteers, protecting Americans like all of you and not asking anything in return. And the other day I'm speaking in a high school in New Jersey and the youngsters go, oh, you're just like Zimmerman.”

“I've buried six Guardian Angels who have been shot and killed in the line of duty. I was stalked myself, had a gunman go pow, pow, pow, pow, pow, pow, five hollow point bullets, God save me. What do you think this is? This isn't Zimmerman. But unfortunately, he's become the face of Block Watch, Crime Watch.”

“We have two boys. After George Zimmerman was found not guilty of killing Trayvon Martin, we had to explain to our older son, who was 12 at the time, how that could happen. Instead of hugging and consoling him, my husband pulled out a documentary about Emmett Till and showed it to him and started to talk about how the justice system works in this country - and how it often doesn't. From that conversation, our son wrote a short story about Trayvon Martin going to heaven to meet Emmett Till.”

“Rules of Play is an exhaustive, clear, cogent, and complete resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design issues, techniques, and attributes. In particular, they analyze the elements that can make a game experience richer, more interesting, more emotional, more meaningful, and, ultimately, more successful. It should be the first stop you make when learning about game design.”