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The Intelligence of Evil or the Lucidity Pact

Book by Jean Baudrillard · 2 quotes · Reality, Pop Culture, Simulation

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The Intelligence of Evil or the Lucidity Pact Quotes

“The revolutionary idea of contemporary art was that any object, any detail or fragment of the material world, could exert the same strange attraction and pose the same insoluble questions as were reserved in the past for a few rare aristocratic forms known as works of art. That is where true democracy lay: not in the accession of everyone to aesthetic enjoyment, but in the transaesthetic advent of a world in which every object would, without distinction, have its fifteen minutes of fame (particularly objects without distinction). All objects are equivalent, everything is a work of genius. With, as a corollary, the transformation of art and of the work itself into an object, without illusion or transcendence, a purely conceptual acting-out, generative of deconstructed objects which deconstruct us in their turn. No longer any face, any gaze, any human countenance or body in all this - organs without bodies, flows, molecules, the fractal. The relation to the 'artwork' is of the order of contamination, of contagion: you hook up to it, absorb or immerse yourself in it, exactly as in flows and networks. Metonymic sequence, chain reaction. No longer any real object in all this: in the ready-made it is no longer the object that's there, but the idea of the object, and we no longer find pleasure here in art, but in the idea of art. We are wholly in ideology. And, ultimately, the twofold curse of modem and contemporary art is summed up in the 'ready-made': the curse of an immersion in the real and banality, and that of a conceptual absorption in the idea of art.”

“People tell you the computer is just a handier, more complex kind of typewriter. But that isn't true. The typewriter is an entirely external object. The page floats free, and so do I. I have a physical relation to writing. I touch the blank or written page with my eyes - something I cannot do with the screen. The computer is a prosthesis. I have a tactile, intersensory relation to it. I become, myself, an ectoplasm of the screen. And this, no doubt, explains, in this incubation of the virtual image and the brain, the malfunctions which afflict computers, and which are like the failings of one's own body. On the other hand, the fact that priority belongs to the network and not to individuals implies the possibility of hiding, of disappearing into the intangible space of the Virtual, so that you cannot be pinned down anywhere, which resolves all problems of identity, not to mention those of alterity. So, the attraction of all these virtual machines no doubt derives not so much from the thirst for information and knowledge as from the desire to disappear, and the possibility of dissolving oneself into a phantom conviviality. A kind of 'high' that takes the place of happiness. But virtuality comes close to happiness only because it surreptitiously removes all reference from it. It gives you everything, but it subtly deprives you of everything at the same time. The subject is, in a sense, realized to perfection, but when realized to perfection, it automatically becomes object, and panic sets in.”