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Directors Quotes

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Directors Quotes

“Screenwriting involves an often un-personal process. Co-writers, directors, producers, everyone has a say in what you put on a page, and stories are constantly changing according to budget, actors, and commercial needs. Films are a collaborative process and are also inherently narrative and structured, so you are always working within very tight parameters. Short fiction unleashes a more intimate voice and a passion for language. I believe short narratives can have the same amount of danger and drama as any action film.”

“I feel that I have a certain amount of experience and I'm still learning so much. But a director's job is so vast; they have so much to do with the preparation. You have to be great with all kinds of personalities and you have to be very patient, there's a lot of skills I'm not sure if I have. So I don't know if I'm ready to direct, but who knows what the future has.”

“...there are two (inter alia) two ways of ruining a society - namely, letting the market "be the sole director of the fate of human beings," and allowing technology to permeate every aspect of our lives. In the United States, both of these developments have converged, creating a huge chasm between rich and poor and pushing us over the edge into a kind of antisociety... While these developments have been widely hailed as the dawn of a golden age, the likelihood is that they actually amount to a death knell, the beginning of the end of the American empire.”

“Snow Cake is a lovely film. Really proud of that. We shot it in 21 days. I thought Sigourney was amazing in it. And very, very accurate. I think there was some element that thought she had pushed it too far. But not at all when you do the amount of homework she had done and spent the amount of time she did with adult autistics. She was right on the money. And I think Marc Evans is a terrific director. He's a sweet, open, honest man and a really good director of actors.”

“While the storytelling in games is getting so much better, you look at something like Grand Theft Auto V, which I thought was really beautifully written, it doesn't really need a movie because it is a movie. So I think you need a unique game - you either need an incredibly talented writer and director to come in and put together an amazing vision, or you need a game like Metal Gear, which is very cinematic, has a huge amount of history behind it, but whose cinematic experience is very different from what you'd get in a theater.”

“One of the first decisions I made, as the director of "Hide and Seek," was that our film would be silent and use underscoring of original music that I was planning on composing. The decision was mostly predicated on knowing how time consuming the editing of dialogue can be and given the various locations we shot in, I didn't want to worry about having to mix room tones in such a short amount of time.”