“The human race, to which so many of my readers belong, has been playing at children's games from the beginning, and will probably do it till the end, which is a nuisance for the few people who grow up.” PeopleInspirationalHumansChildrenHas BeensEndsGamesGrowsRaceGrowing UpReaderInternetHuman RaceFree SpeechNuisanceTill The End Author:Gilbert K. Chesterton
“The novel is a game or joke shared between author and reader.” GamesNovelReaderJokes Author:Annie Dillard
“I think [James] Joyce sometimes enjoyed misleading his readers. He said to me that history was like that parlor game where someone whispers something to the person next to him, who repeats it not very distinctly to the next person, and so on until, by the time the last person hears it, it comes out completely transformed. Of course, as he explained to me, the meaning in Finnegans Wake is obscure because it is a 'nightpiece.' I think, too, that, like the author's sight, the work is often blurred.” ThinkingPersonsSaidSometimesLastsCoursesNextGamesReaderSightEnjoyedRepeatsTransformedObscureMisleadJoyceParlorFinnegans WakeParlor Games Author:Sylvia Beach
“Whenever you're writing a book or creating a movie or a game, your first task is to get the reader to suspend disbelief, to buy into the logic and boundaries of your world, even though those boundaries might include things like dragons and magic.” WorldWritingFirstsBookMightGamesMagicReaderCreatingTasksLogicBoundariesDragonsWriting A BookDisbelief Author:R. A. Salvatore
“Writers are voracious readers. Once I unlocked the mystery of the alphabet that led to words, a multitude of words connecting me to the world, there was no stopping me. Everything was fair game, from Louisa May Alcott to my older cousin's True Romance Magazines, from Lewis Carroll to the backs of cereal boxes. All of this fed me, but it took certain books to make me grow. I don't want to work without a sense of drama, without passion, or without both eyes open to the world around me.” WorldWantMayBookEyeRomanceCertainPassionGamesGrowsMysteryReaderDramaFairsBoxesMagazinesFedsMultitudesStoppingCousinConnectingAlphabetCerealFair GameTrue Romance Author:Gloria Naylor
“We knew that we wanted TheHunger Games to be PG-13 because she wrote the book for readers 12 and up, and we wanted them to be able to see the movie. It's a movie that is meant to be relevant to young people, and not exclude them, in any way.” PeopleWayBookAbleWantedYoungGamesReaderMeant To BeRelevant Author:Nina Jacobson
“We didn't want to dilute or soften the material because that would really be irresponsible, in its own way. The [Hunger Games] books are very intense and very demanding of the reader, and the movie should be that too.” WayWantShouldBookGamesMaterialsReaderHungerIntenseIrresponsibleHunger Games BookGame Book Author:Nina Jacobson
“I have been an avid reader since my youth. Because I also liked to play tabletop games, I soon felt the desire to make the story narrated in a book or an aspect of that story come alive in a game.” Has BeensBookPlayStoriesDesireGamesFeltAliveYouthReaderAspectAvid Author:Klaus Teuber
“While THE NEW COOL takes the reader inside a season, limns a team and coaching staff, and masterfully recounts a gripping competition, this is anything but your conventional sports book. And not simply because the 'big game' is...a curious robotics contest. Like the kids he vividly captures, Neal Bascomb has himself performed a masterful bit of engineering here.” BookBigsKidsGamesBitsSportsTeamReaderSeasonsCompetitionCuriousCoachingCaptureEngineeringConventionalStaffContestsRoboticsGrippingCoaching Staff Author:L. Jon Wertheim
“I wasn't trying to write a corrective novel - that would just end up tasting like medicine, and I tried to stay away from polemics as best I could. I think that, if anything, Fobbit is my way of showing readers there's another side to war - the backstage of combat, if you will. If you play a word association game with Americans and say "war," what's the first thing that comes to mind? Soldiers running across a battlefield through a hail of bullets, right? Rambo, smoke, explosions. In Fobbit, I hope readers will see something a little different” IfsThinkingWayWritingTryingMindFirstsLittlesDifferentWarEndsPlayRunningGamesSidesNovelReaderMedicineSoldierSmokeMy WayCombatAssociationBulletsExplosionsBattlefieldsHailTastingPolemicsRambo Author:Dave Abrams
“By changing the way I experienced things, even just involving different details than in reality, I often felt I was betraying the past and playing an unfair game with the reader where he (of course) would ask himself "Did this really happen?"” WayDifferentRealityHappensPastCoursesAsksGamesFeltReaderDetailsBetrayUnfairInvolvingFair Game Author:Sasa Stanisic
“Is rule of thumb in writing game: if story requires many long descriptions of smells so vile that will give reader nausea, is not likely to find publisher.” IfsGivingWritingLongStoriesGamesReaderSmellDescriptionSongwritingPublishersThumbsNausea Author:Dean Koontz
“What writers of fantasy, science fiction, and much historical fiction do for a living is different from what writers of so-called literary or other kinds of fiction do. The name of the game in F/SF/HF is creating fictional worlds and then telling particular stories set in those worlds. If you're doing it right, then the reader, coming to the end of the story, will say, "Hey, wait a minute, there are so many other stories that could be told in this universe!" And that's how we get the sprawling, coherent fictional universes that fandom is all about.” IfsWorldKindDifferentEndsStoriesUniverseGamesNamesWaitingFictionFantasyMinutesParticularReaderCreatingScience FictionHistoricalHeyHistorical FictionFandomsFictional Worlds Author:Neal Stephenson
“For me, the game would be to assume a very intelligent reader who can extrapolate a lot from a little. And that's become my definition of art; to get that pitch just right, where I can put a hint on page three, and the reader's ears go up a bit, as opposed to dropping it all on the first page.” FirstsLittlesArtI CanWould BeThreeGamesBitsReaderPagesEarsIntelligentAssumingDefinitionsDroppingHints Author:George Saunders