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Computer Quotes

“In the judgment of design engineers, the ordinary means of communicating with a computer are entirely inadequate. [...] Graphical communication in some form or other is of vital importance in engineering as that subject is now conducted; we must either provide the capability in our computer systems, or take on the impossible task of training up a future race of engineers conditioned to think in a different way.”

“Nothing in life is certain except death, taxes and the second law of thermodynamics. All three are processes in which useful or accessible forms of some quantity, such as energy or money, are transformed into useless, inaccessible forms of the same quantity. That is not to say that these three processes don't have fringe benefits: taxes pay for roads and schools; the second law of thermodynamics drives cars, computers and metabolism; and death, at the very least, opens up tenured faculty positions.”

“When I was young, there was an amazing publication called The Whole Earth Catalog, which was one of the bibles of my generation. It was created by a fellow named Stewart Brand not far from here in Menlo Park, and he brought it to life with his poetic touch. This was in the late 1960's, before personal computers and desktop publishing, so it was all made with typewriters, scissors, and polaroid cameras. It was sort of like Google in paperback form, 35 years before Google came along: it was idealistic, and overflowing with neat tools and great notions.”

“Atlantis was a highly evolved civilization where the sciences and arts were far more advanced than one might guess. Atlantis was technologically advanced in genetic engineering, computer science, inter-dimensional physics, and artistically developed with electronic music and crystal art forms.”

“Nowadays, it is possible to perform various forms of Low-Impact listening via the telephone. The advent of technological advances such as computer games and online services (like ones that let you check stocks) have enabled Low-Impact listeners to endure family phone calls much longer than in the past. Dangers include mouse clicks, heavy typing, or a sudden loud buzzer that goes off when you have finished Boggle.”

“Today's children are living a childhood of firsts. They are the first daycare generation; the first truly multicultural generation; the first generation to grow up in the electronic bubble, the environment defined by computers and new forms of television; the first post-sexual revolution generation; the first generation for which nature is more abstraction than reality; the first generation to grow up in new kinds of dispersed, deconcentrated cities, not quite urban, rural, or suburban.”

“The analogy between the mind and a computer fails for many reasons. The brain is constructed by principles that assure diversity and degeneracy. Unlike a computer, it has no replicative memory. It is historical and value driven. It forms categories by internal criteria and by constraints acting at many scales, not by means of a syntactically constructed program. The world with which the brain interacts is not unequivocally made up of classical categories.”

“Simple molecules combine to make powerful chemicals. Simple cells combine to make powerful life-forms. Simple electronics combine to make powerful computers. Logically, all things are created by a combination of simpler, less capable components. Therefore, a supreme being must be in our future, not our origin. What if "God" is the consciousness that will be created when enough of us are connected by the Internet?!!”

“Computer and video games represent one of the most important new media developments of this generation. Unlike many other forms of entertainment they offer players the opportunity to explore, be creative, learn through interaction and express themselves to others. It is vitally important that we protect and nurture this new art form so that it can reach its full potential. Like most new forms of artistic expression that have come before (music, novels, movies), the primary critics of video games are the people that do not play them.”

“I've always loved animation it's the reason why I do what I do for a living - the films of Walt Disney. This art form is so spectacular and beautiful. And I never quite understood the feeling amongst animation studios that audiences today only wanted to see computer animation. It's never about the medium that a film is made in, it's about the story. It's about how good the movie is.”

“Animation, for me, is a wonderful art form. I never understood why the studios wanted to stop making animation. Maybe they felt that the audiences around the world only wanted to watch computer animation. I didn't understand that, because I don't think ever in the history of cinema did the medium of a film make that film entertaining or not. What I've always felt is, what audiences like to watch are really good movies.”

“Computer games are like any other form of media and entertainment - you have to exercise some moderation. In the same way you can invest a lot of time in a computer game, you can invest a lot of time in watching TV or browsing the Web. So it's an issue of recognizing that this is something you should consume in moderation.”

“If you view computer designers as artists, they're really into more of an art form that can be mass-produced, like records, or like prints, than they are into fine arts. They want something where they can express themselves to a large number of people through their medium, and their medium is technology and manufacturing.”

“There's so many things happening with computers and what-not, where we may be able to live until 150 and even longer, but if the planet's not here for us to live on it, if we burn ourselves out from global warming and everything else, if we don't figure that out, if we don't figure out an alternative form of energy, I think we're in big, fat trouble.”

“I’ve often wished that I had some suave and socially acceptable hobby that I could fall back on in times like this. You know, play the violin (or was it the viola) like Sherlock Holmes, or maybe twiddle away on the pipe organ like the Disney version of Captain Nemo. But I don’t. I’m sort of the arcane equivalent of a classic computer geek. I do magic, in one form or another, and that’s pretty much it. I really need to get a life, one of these days”