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All T Quotes

“The gamblers lose and are remorseful. The non-gamblers are consoled in the mistaken belief that the gambling is only intermittent and thus accept any promise made to never gamble again. Months pass between gambling episodes. Most of the time, however, there is ongoing gambling which remains hidden from view.”

“The gamblers may make statements such as: "If you weren't always nagging me and making life miserable, I wouldn't need to gamble." "You know how hard I work and you begrudge me my hobby." "If you were a better spouse... " "If you didn't spend so much I wouldn't need to gamble." "If you hadn't made me so angry, I wouldn't have had to leave the house to calm down." "Sitting at the computer is the only way I can relax after one of your stupid fights." "If you paid more attention to me, I wouldn't gamble."   Usually, the accusations are much more subtle and more difficult to deal with.”

“The gamblers may seek to carve out time to gamble by picking a fight and then marching out the door. The gamblers pretend to be so "upset" that they can't be in the company of loved ones, can't go to work, and can't go to school. Whether the need to gamble takes the gamblers outside the home to a race track, card club, or other gambling destination or to another room to sit in front of a computer for a session of internet gambling, this game attempts to turn the home into a battleground for the purpose of escape. After a while, the loved ones aren't fooled. They know where the gamblers are and why.”

“The gamblers must manipulate situations and people in order to maintain their gambling activities. Those who love the gamblers can be easily manipulated and can never win playing the gamblers' games. The gamblers know each person's weaknesses and the moves that will be made before they do.”

“The gamblers will employ any tactic that will produce the desired result – the freedom to gamble. This might include the "deep freeze" or silent treatment used against the loved ones. This game can be very effective since it succeeds in putting the non-gamblers off balance by diverting attention away from the gambling issues and planting the seeds of self-doubt in their minds. The non-gamblers might begin to question their own motives and beliefs and begin to think: Am I overreacting to the gambling problem? Do I need to be more understanding? What have I done to cause the gambler to be so angry with me? How can I make this situation right? I'll do whatever it takes. I must learn how to make this not happen again. I cannot stand being ignored.”

“The game I play is a very interesting one. It's imagination in a straightjacket, which is this: that it has to agree with the known laws of physics. ... It requires imagination to think of what's possible, and then it requires an analysis back, checking to see whether it fits, whether its allowed, according to what's known, okay?”

“The game is a dominance game called I Must Impress This Woman. Failure makes the active player play harder. Wear a hunched back or a withered arm; you will then experience the invisibility of the passive player. I'm never impressed -- no woman ever is -- it's just a cue that you like me and I'm supposed to like that. If you really like me, maybe I can get you to stop. Stop; I want to talk to you! Stop; I want to see you! Stop; I'm dying and disappearing! SHE: Isn't it just a game? HE: Yes, of course. SHE: And if you play the game, it means you like me, doesn't it? HE: Of course. SHE: Then if it's just a game and you like me, you can stop playing. Please stop. HE: No. SHE: Then I won't play. HE: Bitch! You want to destroy me. I'll show you. (He plays harder) SHE: All right. I'm impressed. HE: You really are sweet and responsive after all. You've kept your femininity. You're not one of those hysterical feminist bitches who wants to be a man and have a penis. You're a woman. SHE: Yes. (She kills herself)”

“The game is a thread, microscopic in breadth, a hint of gossamer drawing unsuspecting souls together in simple competition to the exclusion of all else, from a mother and infant playing peekaboo to two old men hunched over a chessboard and everything in between. And finally, it is the game's presence and past and its memory that inspires each of us to forgive time and aging and their inevitable accompanying attrition because the gray and hobbled old man before me was once lean and powerful and magnificent and some of what became of him was due to the investment he made in me...”