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Fantasy Quotes

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Fantasy Quotes

“With all due respect, many in the entertainment industry are deep into mind-altering substance abuse, and when one's logic and intellectual calculating powers are replaced with dopey feel-good, fantasy-driven denial, the democratic party serves them well.”

“Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!”

“The capacity for loving strangers, whether one thinks of them as fictional beings or stars one will never meet, is a profound reflection on the new consciousness whereby every individual leads his or life while aware of all the billions of other people on Earth. Perhaps it is a fantasy or a fallacy that we can feel for so many strangers. Perhaps it is a mask for selfishness. But no matter the modern stress on special effects, there isn't a sight in movies as momentous as shots of a face as its mind is being changed. And only movies have allowed that.”

“It's one thing to be sitting at a drawing board, alone in your home and coming up with a fantasy character, and drawing her whichever way you feel like drawing, then dealing with a real performer. All of a sudden, things change. It's amazing, in working with actors, how much I learn from them and how many new lines will come to mind because of their personality or their strengths.”

“Dragons are more dangerous, and a good deal commoner, than bears. Fantasy is nearer to poetry, to mysticism, and to insanity than naturalistic fiction is. It is a real wilderness, and those who go there should not feel too safe.”

“An incipient Mother Man has always inhabited my deeper self; creativity has always been my companion ... I have tried to express myself in a very definite style but by means of all kinds of materials and formats. I wish to discover how my own creativity unfolds under different circumstances... Naples is a dilemma that fatally elicits an oneiric interpretation and I love it and feel grateful because it has nurtured my fantasy.”

“We are 'writers,' we are not supposed to be interested in filthy lucre, we are supposed to be starry eyed artistes. ... In Reality Land, we all want to maybe put dinner on the table once in a while, but in Fantasy Land, we are not supposed to be even interested in money because we are so caught up in the emotion of it all. That's an illusion, but people like it and it makes us feel holy or something so we all play along.”

“The first rule of world-building is available physics, which basically means that if you want it to feel real, it has to follow the same rules as this world, from gravity to how human behaviour works. If you have a fantasy element that doesnt obey the laws of physics, make sure that it has a fantasy explanation.”

“I feel any time you enter a dream world it's like you're working out things, it's all inside your mind and you're working it out, be it Dorothy in The Wizard of Oz, or the kids in Narnia, they go through this weird journey that's not real, and they're going through this journey psychologically. It's that journey of discovery, of getting onself together, that fantasy and fairy tales are so good at. And while some people still look upon them as completely unrealistic, for me they're more real than most things that are perceived as real.”

“Those who dislike fantasy are very often equally bored or repelled by science. They don't like either hobbits, or quasars; they don't feel at home with them; they don't want complexities, remoteness. If there is any such connection, I'll bet that it is basically an aesthetic one”

“...You believe that the kind of story you want to tell might be best received by the science fiction and fantasy audience. I hope you're right, because in many ways this is the best audience in the world to write for. They're open-minded and intelligent. They want to think as well as feel, understand as well as dream. Above all, they want to be led into places that no one has ever visited before. It's a privilege to tell stories to these readers, and an honour when they applaud the tale you tell.”

“I had a fantasy as a child that I might be a writer someday. I always thought that meant you went to New York or Paris. But after that intense summer, I never thought that I wanted to live any place but Chicago. It also made me see what the stakes were in the civil rights movement. And it made me see what real hatred was like and the forms that it took. But it also made me understand how powerless ordinary people feel in their lives.”

“I feel that there is an alternate ending that leaps off too far into fantasy and there is an alternate ending that leaps off too far into pessimism, but that, in fact, the novel as it has developed should, if it's functioning correctly, have equipped you as the reader to make your own decision about where you want to go with that, about where you're going to fall on that continuum. So, the novel is taking you directly up to the point that you have to choose, and it's letting you do that.”

“There are a bunch of different movies I feel that way about. However, there is a debate because as you may know after MST3K ended there have been things like Cinematic Titanic that are the children and the grandchildren of this way of dissecting movies and making fun of them and in a way celebrating the absurdity of those movies as well. There are certain movies that sort of fit into the MST3K paradigm which is hidden gems, these weird horror/sci-fi/fantasy movies.”

“For me, fantasy and speculative science fiction are the genres that feel closest to how I feel about being alive. Like, when I feel the most invigorated by just even a walk down the block in twilight, when the street lamps are just coming on and there's mist and some shadowy thing in silhouette in a window, I naturally invest all of those things with deep mythology and mystery and meaning. I think I need to believe in that version of reality because I get very scared when I don't.”

“I've got a solid grounding in history, sociology, anthropology, philosophy, etc etc. That means I actually have a good idea about how societies change and evolve. I know how a lot of them have actually functioned through the years. I can put together a culture that's cool and different, while still being logically consistent, so that it feels real. So many fantasy worlds are either implausible, cookie-cutter, or both. Mine aren't.”

“The thing that helps me do a good job is that I don't feel the need to explain everything about the world to my reader. I'm not writing a history text on the Four Corners. I'm telling a story that's set there. The setting belongs in the background for the most part, and it's easy for fantasy authors to forget that. That's one of the unfortunate parts of Tolkien's legacy, in my opinion. Read the first hundred pages of the Fellowship of the Ring and you start to get pissed, "Shut up about the Shire's museums! Isn't the world supposed to be in peril or something?"”

“I feel like the reason I ended up becoming a playwright is because I never choose the right word. As a kid, my fantasy profession was to be a novelist. But the thing about writing prose - and maybe great prose writers don't feel this way - but I always felt it was about choosing words. I was always like, "I have to choose the perfect word." And then it would kill me, and I would choose the wrong word or I would choose too many perfect words - I wrote really purple prose.”

“A comic book is the opposite of a cartoon. In a cartoon, you want to simplify the idea, so when they look at it at a glance, they get it. Boom. Simple. Direct to the point. But when you're drawing Groo, now it's a narrative, a story. You want the viewer to get involved in the story. You want him to feel like he's in the town to follow your main character. So I love to add lots and lots of things in it. Things that people will enjoy going back to and say, "Oh yeah, that's how a market must have looked in this fantasy world, with people selling meat here and dishes here."”

“The best thing about dreams is that fleeting moment, when you are between asleep and awake, when you don't know the difference between reality and fantasy, when for just that one moment you feel with your entire soul that the dream is reality, and it really happened.”