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C Quotes

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“Compulsive gamblers are fantastic liars because they can be relentless and extremely convincing. If caught in a lie, they will try to convince the non-gamblers that they must be mistaken and will argue so strenuously and for so long, that sometimes the non-gamblers just give up out of exhaustion. The gamblers are so convincing, that even though the evidence at hand would convince a jury, gambling will be denied. Even when the non-gamblers know the gamblers are lying because the facts prove that the gamblers spent the money, or bought the lottery tickets, or spent the day at a casino or on a gambling website, the gamblers' denials are unshakable. Non-gamblers walk away from the gamblers knowing that what they know is the truth, knowing that the money is gone, the time is gone, and nothing they can say or do will replace it. Whether the gamblers are believed or not, the gamblers win because the money has already been spent on gambling, and nothing the non-gamblers can say or do will change that. Wearing down the resolve of the non-gamblers is the desired result of this game.”

“Compulsive gamblers escape the frustrations of day to day living by building a fantasy life filled with dreams of what they will buy or possess when there are enough winnings. Pathetically, there never seems to be enough of these winnings to make even the smallest dream come true and gambling compounds the frustrations rather than minimizing them.”

“Compulsive gambling is curable; thousands have done it. By curable, I mean that the compulsive slot machine player no longer plays slots. This doesn't mean that they don't have a desire to, just that they don't act on that desire. That is the goal after all - to not waste time and money sitting on that stupid stool endlessly pushing that stupid button.”

“Compulsive slot machine playing, i.e., sitting on that ugly stool, pushing that stupid button for eight hours without a break, does the same thing as mindfulness! Mindfulness asks us to be acutely aware of our current surroundings, of the sights and sounds right in front of us. I can think of no activity, including mindful meditation, that has us slot machine addicts focused so intently on the sights and sounds in the present moment as when we compulsively play a slot machine. And while most people can meditate for several minutes (some even up to an hour or more), us slot machine addicts can push that button for many hours without a break, all the while very mindfully aware of the present sights and sounds. This is why the treatment professionals call slot machine addiction "escape gambling". This is why those evil machines have such a hold on us. When we sit down on that stool pushing that button, we know we will enter another world, a world outside of our day-to-day existence, outside of that day-to-day world that is too often full of confusing and painful thoughts. In the slot machine world, our focus becomes completely involved with the machine - the visuals, the sounds, the anticipation of a win. There is no room what-so-ever for any other thought to intrude into our consciousness. We are totally in the present (for however long it takes to lose all our money). Mindfulness by machine addiction.”

“Compulsory sports for those who by temperament or physique do not qualify may be a disaster. . . . The repercussions may be extreme . . . and they may be very long-lasting, even throughout adulthood.”

“Computation has emerged, and now the Law of Accelerating Returns predicts that computational technology will progress at an exponential rate. It predicts the exponent of this growth will be vastly higher for the technology than for the species that created it. So, at some point, computational technology will overtake the species that developed it.”

“Computer and video games represent one of the most important new media developments of this generation. Unlike many other forms of entertainment they offer players the opportunity to explore, be creative, learn through interaction and express themselves to others. It is vitally important that we protect and nurture this new art form so that it can reach its full potential. Like most new forms of artistic expression that have come before (music, novels, movies), the primary critics of video games are the people that do not play them.”

“Computer chips will cost about a penny. That's the cost of scrap paper. The Internet will be basically for free and it will be inside our contact lens. When we blink, we will go online. When we see somebody that we don't recognize, our contact lens will identify who they are, print out their biography in your contact lens and translate, if they're speaking Chinese, into English with subtitles as they speak.”

“Computer games are like any other form of media and entertainment - you have to exercise some moderation. In the same way you can invest a lot of time in a computer game, you can invest a lot of time in watching TV or browsing the Web. So it's an issue of recognizing that this is something you should consume in moderation.”

“Computer hacking really results in financial losses and hassles. The objectives of terrorist groups are more serious. That is not to say that cyber groups can't access a telephone switch in Manhattan on a day like 9/11, shut it down, and therefore cause more casualties.”

“Computer literacy is a contact with the activity of computing deep enough to make the computational equivalent of reading and writing fluent and enjoyable. As in all the arts, a romance with the material must be well under way. If we value the lifelong learning of arts and letters as a springboard for personal and societal growth, should any less effort be spent to make computing a part of our lives?”